Triangular Conflict Composition
There are 3 jobs that are derived from caravan in Silkroad. Every job has its own attractions and advantages, and users can freely choose to be either merchant, hunter, or thief.
Understanding Triangular Conflict
The jobs you can choose in triangular conflict are as follow
Merchant, gaining profits from caravan, Hunter, killing thieves and protecting merchants, Thief, stealing from merchants

Merchant |
Hunter |
Thief |
Merchants play the center role in caravan, they circulate goods, and can make employments through contracts with hunters. |
Protecting players and justice from all sorts of criminals that bring chaos to game order. |
Not aware of other people, they are used to committing evil deeds, they try to make easy money by selling goods they steal from merchants. |
Guilds
If you want to become a merchant, hunter or thief, you have to join a guild of profession. The guilds administer and control activities of its profession, where you can check all activities related to a specific profession.
1. How to join a guild
1.1 Merchant. One can join a Merchant or Hunter guild through merchants of each village or hunter guilder NPCs.
1.2 One can join a Thief guild through thief guilder NPC of bandit villages. The bandit villages, where you can move to
through Yumi the Gisaeng in Jangan village and Cartino the soldier in Constantinople.
2. Guild Admission Requirements
2.1 Character level 20 or higher
2.2 Not a member of other guild
2.3 Pay expenses depending on your level when joining a guild
2.4 If you engaged in other guild activities, all previous records will be initialized.
3. Quitting a Guild
3.1 Withdraw from membership through union members NPC without wearing a uniform.
3.2 Your nickname in that particular guild will be deleted.
3.3 Not allowed to join a guild within 7 days of withdrawal
3.4 All information as to the withdrawn guild will be initialized.
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